We have Combat!


v.4.26.2021

Over the last few weeks, I have been working on a robust combat system that should be easy to be expanded on and a settings menu. 


There are someplace holders and background is not done but the core mechanics are done. When attacking players can choose to fight the battle or have their armies auto fight. Both have their pros and cons that the player will have to weigh when leading their nation into a battle. 


Also have built a settings menu that should allow this game to run on a literal potato.  It also may be a bit overkill for this project but it was fun learning how to optimize a game.

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